Water Spirit
Tidal waves of water have been known to have acquired their own consciousness and mind, and to set free from their summoners. Then, it turns into a more corporeal being of water, that encarnates the might and whimsical personality of water and its inhabitants.
Special Notes: This unit cannot move to terrains other than water, castle and villages.
Information
Advances from: | Water Tidal |
Advances to: | |
Cost: | 23 |
HP: | 24 |
Movement: | 7 |
XP: | 50 |
Level: | 1 |
Alignment: | neutral |
ID | Water Spirit |
Abilities: |
Attacks (damage - count)
water punch melee | 8 - 3 impact | ||
water spray ranged | 7 - 3 impact |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 10% | |||
cold | 30% | arcane | -60% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 99 | 10% | |
Coastal Reef | 1 | 60% | |
Deep Water | 1 | 60% | |
Flat | 99 | 10% | |
Forest | 99 | 10% | |
Frozen | 99 | 10% | |
Hills | 99 | 10% | |
Mountains | 99 | 10% | |
Mushroom Grove | 99 | 10% | |
Sand | 99 | 10% | |
Shallow Water | 1 | 60% | |
Swamp | 1 | 60% | |
Unwalkable | 99 | 10% | |
Village | 1 | 60% |